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Call of warhammer factions

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The Chaos forces can easily be described as “fanatical”, doing the bidding of their Magi and Zealots, believing it to be the will of their gods that they destroy and mutate their enemies. Empowered by their god Tzeench, they march on the human Empire, unleashing a viscious plague that turns Empire citizens into mutated, wretched, soldiers for their own armies. In the Age of Reckoning, the Chaos armies are what initiates the world war that every race is wrapped up in. In addition, Destruction houses some of the sexiest character models in the game. Destruction storyline does a great job of engaging the player, drawing them in with an almost fanatical lust for battle and superiority that seems to be missing on the Order side of the fence.

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I imagine that, were they successful in this, that they would continue then to fight eachother until they had erradicated every living thing. The forces of Destruction have one thing in common - the desire to conquer their enemies for their own self-serving reasons. The forces of Destruction do exactly what the name emplies: Destroy, pillage, plunder, defile, and obliterate all in their path. Unlike in most other MMO’s, where the line between good and evil is fuzzy, and the “bad guys” are more “misunderstood” than actually “evil”, Warhammer leaves nothing to opinion. In Warhammer Online, the bad guys really are bad guys.